Citizenry: The Game is an approachable medium that facilitates active engagement and questioning. Citizenry is an open-ended framework that allows for a variety of types of play. The initial setup for Citizenry: The Game involves a 5×5 grid as a foundation. As a proxy urban setting, it becomes a framework to represent the contextual relationships of the built environment of a city. The grid is an abstraction, a minimalist distillation of the fundamental elements to make a city.
Cards for specific targets set parameters for the approach to laying out your city, based on typical city types. For example, a “Vibrant Mixed-Density” city would suggest diverse adjacencies with robust open space, while “Rust-Belt Relic” might suggest a linear progression of commercial to residential, with abundant vacant lots.
This prototype was constructed at a scale of 1-1/2" = 1’-0"
Artwork Info |
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Type of Work | Participatory Game |
Medium | Chip board, paper |
Dimensions | 15 in. x 15 in. |
Rights: All Rights Reserved
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