Arm Shield for Consequence Galvani (post-mid-term)
This is a set of concepts sketches I created before my midterm for my video game concept, Consequence Galvani. I was focusing on creating an arm shield for the character to defend themselves. I slowly gravitated towards a more simplified design. I did this because the game I was pitching was a 3D side-scroller and the camera angle would be pulled out far enough the utility design needed to be simple to come across strong.
Type of Work
Illustrator on my tablet then moved to my PC using Photoshop
Concepts for a Cyberpunk side-scrolling video game called, “Consequence: Galvani.”